In that world I've tested with everything turned off and the solar panels cannot decide whether they're outputting anything or not. The solar panels are aimed at the sun via a pan/tilt device and sun rotation is disabled. In another world I'm running 8 solar panels and one small reactor (no batteries yet) on a static grid. I'm convinced the problem is larger than just a polling rate thing though. When I turned everything off again the reading changed to what you see - almost like moving the ship caused the Solar Panels to refresh their output status, where previously it'd been stuck. The change in output reading happened when I turned on all the thrusters & gyros (I normally keep them all turned off to conserve power) and moved the ship slightly to test that everything was working. The Solar Panels were reading max output 5 minutes earlier, at which time the batteries had already all been charged to max & turned off for at least an hour.įrom what you say it sounds like the actual bug is that they were reading max output when they shouldn't have been (not as I'd thought, that they're now reading very little when they should be reading max). however this one also came on like a bug. This shot shows one of 40 solar panels on the same ship, all of which are pointed directly at the sun & all of which display 4 green squares in the indicator panel.Īll 40 panels are generating the same 46.97 KW.ġ0 Batteries - all full at the time of the screenshot, turned off & with no charge-state checkboxes marked. As you can see it's still generating 61.26 MW This screenshot shows a reactor that contains fuel but is powered off. I'm reporting it as one bug, even though it affects both Reactors and Solar Panels because one is never affected without the other also being affected. Turning the blocks off & on (either individually or in groups) or hitting the R (reactors) key only seems to confuse the problem. Saving, exiting to the main menu & reloading usually fixes it for a short time but it always comes back. I've tested both with and without mods - the bug is prevalent either way. Have tried to identify & isolate it but it happens completely at random & for no reason and seemingly can't be reproduced deliberately. Been seeing a bug with Reactors & Solar Panels for a long time now.
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